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<channel>
	<title>A savePoint at storpi.com</title>
	<atom:link href="http://storpi.com/sp/feed/" rel="self" type="application/rss+xml" />
	<link>http://storpi.com/sp</link>
	<description>It's a blog, about games and stuff!</description>
	<pubDate>Tue, 12 Aug 2008 15:36:26 +0000</pubDate>
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	<language>en</language>
			<item>
		<title>I am a Stupid, Stupid Man</title>
		<link>http://storpi.com/sp/2008/04/28/i-am-a-stupid-stupid-man/</link>
		<comments>http://storpi.com/sp/2008/04/28/i-am-a-stupid-stupid-man/#comments</comments>
		<pubDate>Mon, 28 Apr 2008 18:14:01 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/04/28/i-am-a-stupid-stupid-man/</guid>
		<description><![CDATA[&#34;Oh, it&#8217;s end of April, but it&#8217;s supposed to snow today.&#160; Well, if it&#8217;s snow, I won&#8217;t need an umbrella.&#160; I&#8217;ll just wear a hat.&#160; That&#8217;ll be enough.&#34; - me, this morning before work.
Well, not only is it not snowing.&#160; It&#8217;s raining, and to top it off, we&#8217;ve also got hail.&#160; BB pellet hail.&#160; Too [...]]]></description>
			<content:encoded><![CDATA[<p>&quot;Oh, it&#8217;s end of April, but it&#8217;s supposed to snow today.&#160; Well, if it&#8217;s snow, I won&#8217;t need an umbrella.&#160; I&#8217;ll just wear a hat.&#160; That&#8217;ll be enough.&quot; - me, this morning before work.</p>
<p>Well, not only is it not snowing.&#160; It&#8217;s raining, and to top it off, we&#8217;ve also got hail.&#160; BB pellet hail.&#160; Too bad I have a Halo hat, not a helmet.&#160; </p>
<p>Guess I won&#8217;t be getting GTA IV tonight at the midnight launch.&#160; Guess tomorrow&#8217;s another day.&#160; Another day on which I have to work till 9:00pm.&#160; Gah!</p>
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		<title>GT5 Prologue Is Awesome!</title>
		<link>http://storpi.com/sp/2008/04/17/gt5-prologue-is-awesome/</link>
		<comments>http://storpi.com/sp/2008/04/17/gt5-prologue-is-awesome/#comments</comments>
		<pubDate>Thu, 17 Apr 2008 17:33:35 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[Playstation 3]]></category>

		<category><![CDATA[gran turismo 5]]></category>

		<category><![CDATA[gt5]]></category>

		<category><![CDATA[gt5 prologue]]></category>

		<category><![CDATA[impressions]]></category>

		<category><![CDATA[online]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/04/17/gt5-prologue-is-awesome/</guid>
		<description><![CDATA[
First of all, stop saying it&#8217;s a demo.  People don&#8217;t pay $40 for a demo.  People don&#8217;t put over 60 cars into a driving game if it&#8217;s just a demo.  Granted, Prologue is a just a taste of the GT5 to come, but it is not a demo.
I&#8217;ve heard a several reviews [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img style="border: 0px none; margin: 0px 5px 5px 0px;" src="http://storpi.com/sp/wp-content/uploads/2008/04/golf-gti-05.jpg" border="0" alt="Golf GTI 05" width="417" height="279" /></p>
<p>First of all, stop saying it&#8217;s a demo.  People don&#8217;t pay $40 for a demo.  People don&#8217;t put over 60 cars into a driving game if it&#8217;s just a demo.  Granted, Prologue is a just a taste of the GT5 to come, but it is not a demo.</p>
<p>I&#8217;ve heard a several reviews say that Prologue relies heavily on &#8220;grinding&#8221; to get the credits to buy better cars.  Since there&#8217;s only 6 different tracks, not counting alternate setups and reverses, I can see why one might have to play the same race over and over again just to get the 2,000,000 credits for an F1 racer.  On the other hand, you can also make money by running the races online; a lot more rewarding, and with human players, the races are a lot more interesting.</p>
<p><span id="more-113"></span></p>
<p>On that note, I think I&#8217;ve discovered why the announcement that car damage would be patched on as early as the fall came so soon after the game&#8217;s launch in Europe.  Gran Turismo&#8217;s online mode seems to be heavily reliant on people.. well, not driving like a*#holes.  But since they do, all that time you&#8217;ve spent in the single player learning how to follow the racing line feels pretty useless every time someone decides to just ram you from behind, rather than go around.  And why not?  The cars don&#8217;t break and sometimes you can get a boost by crashing just right.  Don&#8217;t feel like slowing for a turn?  Rub of another car to keep off the railing.  The whole thing feels a lot like bumper cars at 110mph (I imagine).</p>
<p>While I can see how realistic damage could deter the crazies from causing so many crashes, it might suck even more when you get taken out of a race by someone who just doesn&#8217;t know how to drive.</p>
<p>All that said though, I&#8217;m having a blast.  Online is great, just not the &#8220;real driving simulator&#8221; the rest of the game is.  See my GTI?  It&#8217;s not from the game, but who can tell anyways?</p>
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		<item>
		<title>Excited About a Sonic Game?  I Am.</title>
		<link>http://storpi.com/sp/2008/04/03/excited-about-a-sonic-game-i-am/</link>
		<comments>http://storpi.com/sp/2008/04/03/excited-about-a-sonic-game-i-am/#comments</comments>
		<pubDate>Thu, 03 Apr 2008 19:57:56 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/04/03/excited-about-a-sonic-game-i-am/</guid>
		<description><![CDATA[


Sonic Unleashed Debut Trailer

Well, the main point of this post is to try out some of the features on the new Windows Live Writer blogging application.&#160; So far?&#160; I&#8217;m pretty impressed, and I hope that this does away with a lot of the nuisances of blogging and get me back here more often.
Next stop?&#160; A [...]]]></description>
			<content:encoded><![CDATA[<p>
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<p><label style="font-size:.8em;">Sonic Unleashed Debut Trailer</label></div>
</p>
<p>Well, the main point of this post is to try out some of the features on the new Windows Live Writer blogging application.&#160; So far?&#160; I&#8217;m pretty impressed, and I hope that this does away with a lot of the nuisances of blogging and get me back here more often.</p>
<p>Next stop?&#160; A spiffier layout.</p>
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		<item>
		<title>Guitar Grip: [Guitar Hero DS] I mean [Guitar Hero: On Tour]</title>
		<link>http://storpi.com/sp/2008/03/19/guitar-grip-guitar-hero-ds-i-mean-guitar-hero-on-tour/</link>
		<comments>http://storpi.com/sp/2008/03/19/guitar-grip-guitar-hero-ds-i-mean-guitar-hero-on-tour/#comments</comments>
		<pubDate>Wed, 19 Mar 2008 19:46:19 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[Nintendo DS]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/03/19/guitar-grip-guitar-hero-ds-i-mean-guitar-hero-on-tour/</guid>
		<description><![CDATA[We knew it was coming, as Guitar Hero: On Tour for the Nintendo DS was announced months ago.  What we didn&#8217;t know, until today, was how it would be coming.  I was kinda hoping for the USB to DS adapter so that we could all look awkward awesome wearing our GH guitars around [...]]]></description>
			<content:encoded><![CDATA[<p>We knew it was coming, as <span style="font-style: italic">Guitar Hero: On Tour</span> for the Nintendo DS was announced months ago.  What we didn&#8217;t know, until today, was <em>how</em> it would be coming.  I was kinda hoping for the USB to DS adapter so that we could all look <strike>awkward</strike> awesome wearing our GH guitars around town to shred on the go.  Sadly for us, IGN has revealed that the portable iteration of the franchise will instead come with a Guitar Grip attachment our handhelds.   No picture here yet, (check it out here: <a href="http://ds.ign.com/articles/860/860511p1.html" title="Exclusive Reveal: Guitar Hero DS [IGN]">http://ds.ign.com/articles/860/860511p1.html</a>)  but it basically looks like four fret buttons plugged into the GBA slot.  So you hold the DS like a book, ala <span style="font-style: italic">Brain Age</span> and <span style="font-style: italic">Ninja Gaiden DS</span>, hit notes with your system-holding hand and strum with your stylus-holding hand on the touch screen.  If that seems dangerous to you and your DS, be thankful that Red Octane is adding a handstrap to that package to keep your portable from <a href="http://kotaku.com/369525/how-much-punishment-can-a-ds-lite-take" title="From Broken Reviews [Kotaku]">falling off a three story building</a>.</p>
<p>I hope Activision has some big pockets for all the money they&#8217;re about to make, because this game is going to be huge when it releases this summer.</p>
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		</item>
		<item>
		<title>Can&#8217;t Watch the Trailer? (The Forbidden Kingdom)</title>
		<link>http://storpi.com/sp/2008/03/18/the-forbidden-kingdom/</link>
		<comments>http://storpi.com/sp/2008/03/18/the-forbidden-kingdom/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 17:24:10 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/03/18/the-forbidden-kingdom/</guid>
		<description><![CDATA[Jackie Chan and Jet Li in a movie together?  How come no one thought of this before?
The Forbidden Kingdom, trailer in previous post, features the aforementioned martial arts, movie stars and the guy who put together the fight scenes from the Matrix, so it looks like it&#8217;ll be a pretty cool action flick.  [...]]]></description>
			<content:encoded><![CDATA[<p>Jackie Chan and Jet Li in a movie together?  How come no one thought of this before?</p>
<p><em>The Forbidden Kingdom</em>, trailer in previous post, features the aforementioned martial arts, movie stars and the guy who put together the fight scenes from the Matrix, so it looks like it&#8217;ll be a pretty cool action flick.  Mixing Jackie Chan&#8217;s style of kung fu comedy with Jet Li&#8217;s serious skills should yield some interesting results.  I&#8217;m excited.  The story is something about a kid from our time looking for pirated DVDs, getting sucked into the mystical Chinese past, and having to learn kung fu to free the Monkey King and save the world.  Hm.</p>
<p>As I said, it looks like it&#8217;ll be a pretty cool <em>action flick</em>.</p>
<p><em>The Forbidden Kingdom</em> comes out April 18th.   Video game adaption to be announced.</p>
<p>Or not.</p>
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		<item>
		<title>Cooool&#8230; New Movie To See</title>
		<link>http://storpi.com/sp/2008/03/18/cooool-new-movie-to-see/</link>
		<comments>http://storpi.com/sp/2008/03/18/cooool-new-movie-to-see/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 17:11:49 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/03/18/cooool-new-movie-to-see/</guid>
		<description><![CDATA[

]]></description>
			<content:encoded><![CDATA[<p><span id="more-108"></span></p>
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		<item>
		<title>Waiting For 1:30 Part 2: Dang Character Limit</title>
		<link>http://storpi.com/sp/2008/01/21/waiting-for-130-part-2-dang-character-limit/</link>
		<comments>http://storpi.com/sp/2008/01/21/waiting-for-130-part-2-dang-character-limit/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 18:18:44 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/01/21/waiting-for-130-part-2-dang-character-limit/</guid>
		<description><![CDATA[Anyways, speaking of typing, here&#8217;s my idea for a PSP keyboard: take the clear plastic one they showed originally, only instead of having it on top of the system, overlay it on the screen, effectively making a touchscreen. Then, only have the keys show up when text input is called up. Easier typing, and you [...]]]></description>
			<content:encoded><![CDATA[<p>Anyways, speaking of typing, here&#8217;s my idea for a PSP keyboard: take the clear plastic one they showed originally, only instead of having it on top of the system, overlay it on the screen, effectively making a touchscreen. Then, only have the keys show up when text input is called up. Easier typing, and you keep the PSP form factor.</p>
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		<item>
		<title>Waiting For 1:30</title>
		<link>http://storpi.com/sp/2008/01/21/waiting-for-130/</link>
		<comments>http://storpi.com/sp/2008/01/21/waiting-for-130/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 18:05:42 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2008/01/21/waiting-for-130/</guid>
		<description><![CDATA[Well, more like 1:15, so I thought I&#8217;d post in the blog.  Couple of cool things going on here: there&#8217;s actually free wireless internet access at the new Milwaukee Greyhound / Amtrak station, making my two hour layover that much more interesting. I also picked up the higher capacity PSP battery over the weekend, [...]]]></description>
			<content:encoded><![CDATA[<p>Well, more like 1:15, so I thought I&#8217;d post in the blog.  Couple of cool things going on here: there&#8217;s actually free wireless internet access at the new Milwaukee Greyhound / Amtrak station, making my two hour layover that much more interesting. I also picked up the higher capacity PSP battery over the weekend, so I have my screen brightness turned up `cause I&#8217;m not too worried about the system dying as I &#8220;type.&#8221;  Which would suck.</p>
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		</item>
		<item>
		<title>Progress Bars</title>
		<link>http://storpi.com/sp/2007/10/11/progress-bars/</link>
		<comments>http://storpi.com/sp/2007/10/11/progress-bars/#comments</comments>
		<pubDate>Thu, 11 Oct 2007 14:58:50 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Playstation 3]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2007/10/11/progress-bars/</guid>
		<description><![CDATA[This past two months have been, perhaps, the most productive gaming months I&#8217;ve ever had, seeing the completion of six games: Bioshock, Lair, Heavenly Sword, Ghost Recon Advanced Warfighter 2, Halo 3, and Saints Row.  It got me thinking that it might be cool to have progress bars on my blog to show a [...]]]></description>
			<content:encoded><![CDATA[<p>This past two months have been, perhaps, the most productive gaming months I&#8217;ve ever had, seeing the completion of six games: <em>Bioshock</em>, <em>Lair</em>, <em>Heavenly Sword</em>, <em>Ghost Recon Advanced Warfighter 2</em>, <em>Halo 3</em>, and <em>Saints Row</em>.  It got me thinking that it might be cool to have progress bars on my blog to show a percentage of how far I am into the games I&#8217;m currently playing.  Trouble is, how will I know how close I am to finishing so that I can figure out a percentage?  Next games up though, probably <em>Ninja Gaiden Sigma, Tomb Raider Anniversary, Crisis Core: Final Fantasy VII, The Legend of Zelda: Twilight Princess, </em>and<em> Metroid Prime 3</em>.  That&#8217;s a lot to get through before the end of the month, and I haven&#8217;t even opened half of these.</p>
<p>While it&#8217;s only October (and still pretty warm, until today&#8230;) the holiday season is practically upon us.  This month&#8217;ll see the releases of many pretty anticipated titles.  We already got <em>Zelda: Phantom Hourglass</em>, (well, not me.  More on that later), <em>Folklore</em> comes out tomorrow, and <em>Ratchet &amp; Clank Future: Tools of Destruction</em> comes in at the end of the month.  Some other titles I&#8217;m looking forward to: <em>The Simpsons Game</em> and <em>Clive Barker&#8217;s Jericho</em>.</p>
<p>Those last two are probably a bit off the radar for most people, one being licensed and the other being just another shooter in the post <em>Halo 3</em> era of really awesome multiplayer features.  They were certainly off my radar until I played the demos that were released on PSN.  <em>The Simpsons Game</em> was actually pretty solid and the humor that they&#8217;ve got is appropriately and unmistakably Simpsons brand.  I&#8217;m seeing a lot of people giving the demo fives out of ten, which I suspect come from the &#8220;Everyone&#8217;s a Critic&#8221;- mentality, but if you&#8217;re a Simpsons fan, I don&#8217;t think you&#8217;ll be disappointed.</p>
<p>The <em>Jericho</em> demo was pretty short and didn&#8217;t really let me get a good feel for what the game would be like.  There is this really neat timed button presses / interactive cutscene near the end in which a hideous monster plops down on top of you and you have to hit the right buttons to block his attacks and knock him off.  I think that part is probably the best indicator for the mood of the game.  You can sense the fear and anexiety in your character, something that could so easily have been lost given how heavily armed your seven man team is.  I think I&#8217;ll probably rent this one first to see if I can get into it.</p>
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		<item>
		<title>It&#8217;s Like Ice Hockey (NES)!</title>
		<link>http://storpi.com/sp/2007/10/09/its-like-ice-hockey-nes/</link>
		<comments>http://storpi.com/sp/2007/10/09/its-like-ice-hockey-nes/#comments</comments>
		<pubDate>Tue, 09 Oct 2007 16:23:47 +0000</pubDate>
		<dc:creator>Trioptical</dc:creator>
		
		<category><![CDATA[PSP]]></category>

		<guid isPermaLink="false">http://storpi.com/sp/2007/10/09/its-like-ice-hockey-nes/</guid>
		<description><![CDATA[
Is it weird for me to want a family of PSP&#8217;s?
I mean, between me and my girlfriend, we already have two, a launch piano black and an imported pink. Then, last week she tells me that she no longer likes the pink one and thinks that we should get the Slim &#38; Lites. Black ones, [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Black PSP Box" src="http://storpi.com/sp/wp-content/uploads/2007/07/blackpspbox.jpg" alt="Black PSP Box" align="middle" /></p>
<p align="left">Is it weird for me to want a family of PSP&#8217;s?</p>
<p align="left">I mean, between me and my girlfriend, we already have two, a launch piano black and an imported pink. Then, last week she tells me that she no longer likes the pink one and thinks that we should get the Slim &amp; Lites. Black ones, since the other colors seem kind of cheap. (Plus, I&#8217;m not sure I want a Darth Vader imprinted forever onto the back of my PSP) I like all of the new and improved features, but for some reason, I don&#8217;t want to just have my old PSP put out into the wild if I trade it in.</p>
<p align="left">On the other hand, if I keep all of the PSP&#8217;s and end up with four, what the heck am I going to do with them? <em>Is</em> there anything I can do with them? When are they going to firmware in some features for the ridiculously rich, or the hopelessly sentimental people, who are going to end up with these families of PSP&#8217;s?</p>
<p align="left">By the way, has anyone seen these Slim &amp; Lite Core Packs out in the wild?</p>
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