Archive for February, 2007

Region-free gaming FTW! Gundam Musou PS3!!!

Thursday, February 8th, 2007

Gundam + Dynasty Warriors. How can it not be at least moderately entertaining? My biggest problem with the previous Gundam games was that they were too slow. I didn’t grow up on the grow up with the classic Gundam series (pre-Wing) which is probably why I could never accept the slow, lumbering mobile suits from the PS2 games.

But now, with the help of Koei, Omega-Force, and the region-free PS3 (hooray), I can get my “one vs. a million,” Mobile Suit Gundam action. Check back for my Gundam Musou previews, Japanese official site translations, screens, videos from Gametrailers.com, and come sometime around the game’s March 1st release, my Gundam Musou review.

~flOw~

Tuesday, February 6th, 2007

Drink it in.

…life could be simple…

Oh yeah, and play the original here.

Street Fighter: The Later Years

Sunday, February 4th, 2007

Do Dhalsim and Zangief have the fire and flame to reorganize The Tournament?

I came across this nicely made video on how things have been going for our old friends from Street Fighter. The video’s a bit old, in internet time, but if you haven’t seen it yet, you should really check it out. It feels kind of like those Japanese and Taiwanese soaps you can find online, production quality-wise. So far there’s only 3 episodes, but I’m hoping that if the site owners get enough good feedback… Watch it and see what you think, then go see the others.

“This Fighter’s Not Virtua Anymore, It’s Alive!”

Sunday, February 4th, 2007

Pai: Fast and GracefulVirtua Fighter 5

  • Faster, Smoother, more fluid feeling.
  • Great looking: 1080p. New animations make even fighters with similar styles feel different. Gives them character. Lau spin kicks with his hands behind his back, arrogant bastard.
  • It’s Virtua Fighter: Balance and depth; it’s all back.

I had a chance to play this latest version of the original 3D fighter at GameWorks, one of the last arcades, and it is sweet. The fighting feels a lot smoother than previous versions; I think because of the new character animations. For example, Pai’s “P P P K” move looks a lot more natural now, with open handed jabs and a more fluid, follow-up, spin kick. Check out the gameplay footage at the bottom to see what I’m talking about.

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Slow to Start?

Sunday, February 4th, 2007

Did he/she die from boredom before the going got good?November 17th, 2006 Friday: Against all odds, I have just picked up my Playstation 3 and a copy of what has been promised to be the most of what the PS3 launch lineup has to offer, Resistance: Fall of Man. The reviews have been good, and I am ready to be blown away by this truly next generation experience.

November 17th, 2006 Later that afternoon: Had a weird sort of problem with the Playstation 3, but have finally gotten around to playing Resistance: Fall of Man. Initial impressions are not what I expected. I would go as far as saying that this game is a bit boring, with few, un-intelligent enemies on screen at a time and limited weapon variety. Also, in this post-Halo world of shooters, the inability to heal simply by ducking out of the fight for a second, comes as a shock making the game less fun than I had wanted.
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